Difference between revisions of "Collectibles Industry Summit"

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(Created page with 'The '''Collectibles Industry Summit''' (also known as the "Vegas Summit" and the "Kit Young Show") is an annual trade show (usually in late March) that gathers businesses from ac…')
 
 
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The '''Collectibles Industry Summit''' (also known as the "Vegas Summit" and the "Kit Young Show") is an annual trade show (usually in late March) that gathers businesses from across all segments of sports collectibles industry into one location. Many of the top manufactures have company employees who will give presentations and provide question and answer sessions to Hobby dealers and members of the Hobby press.  Unlike [[The National]], there is no card show and very few card collectors attend this event.
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The '''Collectibles Industry Summit''' (also known as the "Industry Summit" and the "Kit Young Hawaii Show") is an annual trade show that gathers businesses from across all segments of sports collectibles industry into one location. Many of the top manufacturers send representatives to give presentations and provide question and answer sessions to dealers and members of the Hobby press.  Unlike [[The National]], there is no card show involved and very few members of the general public attend the event.
  
Originally organized by veteran card dealer Kit Young, much of the event's early years the show took place in Hawaii.  Now operated by Krause Publications -- the publishers of [[SCD]] and Tuff Stuff -- and since the mid-00s has commenced in Las Vegas.
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Originally organized by veteran card dealer Kit Young, for much of the event's early years the show took place in Hawaii.  Over the years, Young sold the company and ownership of the show has passed through many hands.  In the early-00s, Krause Publications -- the publishers of [[SCD]] and Tuff Stuff -- owned the show and moved the conference to Las Vegas. In May 2014, Beckett Media purchased the show and organized their first Industry Summit in 2015. 
  
One of the highlights of the show are the distribution of "Black Boxes" from the manufactures to conference attendees.  Such boxes usually contain leftover high-end autographs, game-used cards, and low-numbered parallels.
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Beginning in 2018, The Industry Summit moved from the Spring to September, so as not to conflict with the trading card companies who began organizing their own similar late-winter/early-spring conferences.
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One of the highlights of the show are the distribution of "Black Boxes" from the manufacturers to conference attendees.  Such boxes usually contain leftover high-end autographs, game-used cards, and low-numbered parallels.
  
 
[[Category:Hobby Definitions]]
 
[[Category:Hobby Definitions]]

Latest revision as of 14:20, 2 December 2019

The Collectibles Industry Summit (also known as the "Industry Summit" and the "Kit Young Hawaii Show") is an annual trade show that gathers businesses from across all segments of sports collectibles industry into one location. Many of the top manufacturers send representatives to give presentations and provide question and answer sessions to dealers and members of the Hobby press. Unlike The National, there is no card show involved and very few members of the general public attend the event.

Originally organized by veteran card dealer Kit Young, for much of the event's early years the show took place in Hawaii. Over the years, Young sold the company and ownership of the show has passed through many hands. In the early-00s, Krause Publications -- the publishers of SCD and Tuff Stuff -- owned the show and moved the conference to Las Vegas. In May 2014, Beckett Media purchased the show and organized their first Industry Summit in 2015.

Beginning in 2018, The Industry Summit moved from the Spring to September, so as not to conflict with the trading card companies who began organizing their own similar late-winter/early-spring conferences.

One of the highlights of the show are the distribution of "Black Boxes" from the manufacturers to conference attendees. Such boxes usually contain leftover high-end autographs, game-used cards, and low-numbered parallels.